*Spoiler warning for Ti West’s “The House of the Devil”* Note: Published April 18, Edited April 24. If you are a contemporary horror movie fan, you may be familiar with Ti West’s “X,” the newest A24 project starring artist Kid Cudi and Jenna Ortega. However, my favorite horror movie by West is “The House of… Continue reading Sound design in horror: “The House of the Devil”
Author: Tristan Tucker
Lack of music adding tension to film: A case study of ‘No Country for Old Men’
Today I want to talk about one of my favorite movies of all time, “No Country for Old Men,” (2007) directed by the Coen brothers. “No Country for Old Men” is a masterclass in sound editing… but not for the reasons you think. Unlike almost every movie in modern Hollywood, “No Country for Old Men”… Continue reading Lack of music adding tension to film: A case study of ‘No Country for Old Men’
Adding tension to a video game through sound: The ‘Halo’ series
If you’re familiar with any narrative-based picture media, that is to say, movies, shows or games, then you know how critical adding a fitting soundtrack can be to furthering that narrative. When it comes to the world of video games, I would argue that no soundtrack is more influential than that of the “Halo” franchise.… Continue reading Adding tension to a video game through sound: The ‘Halo’ series
The art of sampling – Drake’s “KMT”
One of my favorite musical tropes in today’s music-producing industry is the art of sampling. Taking one song or one subsection of a song, then expanding it to create an entirely new and unique piece of art is an impressive feat, and one that has led to the creation of some of my favorite songs… Continue reading The art of sampling – Drake’s “KMT”